I’ve talked in other posts about the many reasons I love RPGs. I mean, one rarely takes part in a hobby for thirty-nine years unless they really love it (and if you’ve been doing it that long and not loving it, maybe it’s time to evaluate why you’re in the hobby?). So after all that time I have plenty of reasons to love this hobby and this community. I’m going to talk about one: how it helped me be a better introvert.
Ask around and you’ll get ten different definitions of introvert from ten different people. My working definition is that introverts are energized by solitude and solitary activities, and expend that energy to interact with large groups of people. Simply put, if I have a party or even convention I want to go to, I need some quiet time beforehand to get myself energized for that event. And then I’ll likely need some time the next day to recharge.
One of the reasons I love TTRPGs is that they are sort of a loophole for me in the introvert energy transfer. An RPG session can actually energize me, even though I’m spending time constantly interacting with 4-6 other folks for several hours. For the longest while I couldn’t understand why that should be. Put me with the same number of people for the same amount of time doing anything else, and I need some recharge time almost immediately. But I found myself coming out of gaming sessions with as much, and sometimes more energy, as I carried in.
After some thought I realized that what I did during an RPG session and what I did during my recharge times were very similar. When I’m recharging I usually read a book, watch episodes of a show or a movie, maybe play a single-player computer game of some kind. I’ll also write campaign material or work on editing. But in some way I spend my down time engaged in story, whether creating or consuming. And that same engagement in story happens when I play RPGs, there just happens to be other folk around. So while there is a minimal energy drain from dealing with other people, that energy is replaced by the game, by collectively telling a story with my friends.
Discovering this not only helped me embrace more gaming (I had been reluctant to take on too much lest I drain myself too often), but it helped me shift how I approached playing the games themselves. I used to love a tonne of crunch, but these days I’m more interested in rules-light storytelling. Running my games that way has meant my games energize me more, and I think it’s helped make me a better game master.
What about you? What do you love about TTRPGs? Comment below.