My Centurian!

Welcome to the One Hundredth Post here on Renaissance Dork!  It’s a pretty exciting day around here; one hundred posts means I can finally sit back and let the sweet syndication money flow in, right guys?  Guys? Right?

Seriously, I’m really happy to have made it to one hundred posts.  This is officially the longest I have stuck by a blog, and I don’t see myself winding down any time soon.  If anything, I have plans afoot to keep RD rolling into the future.  So thank-you to everyone who stops by to read the blog, regular or ir-.  I can see by my metrics that there are more of you every day, and even though I’d keep writing even if there were only two of you (Hi Mom & Dad!), it’s good to know more people have taken a liking to my scribbling.

As a special treat to you all, I present to you my Centurian Quiz!  Some of the questions test nerd knowledge, some can be answered by a careful search of my site and others…well, you may need to dig around for a bit to get the dirt.  But that shouldn’t be too tough for savvy nerds like you, right?  But wait, before you begin, here are the rules:

  1. Do not post your answers in comments!  Please send your answers to me at brent(dot)jans(at)gmail(dot)com, with the subject line Centurian Quiz.  Don’t forget to put you name somewhere in the email, in case your email addy doesn’t make that obvious.
  2. Top three scores will win prizes.  In the case of more than three of you getting top score, the three winners will be chosen based on the time I received their emails.  So don’t delay!
  3. I’ll pick a prize to fit the winners from my vast supply of stuff.  But don’t worry; I have a lot of suitably nerdy things to give away; Star Trek figures, books, RPG manuals, mini-games and so on.  And if I don’t have anything suitably nerdy for you, I’ll revert to the good old Gift Card!
  4. Deadline for entry is Wednesday, December 14, 2011 at 8am MST.  Entries dated after that time will not be considered.

Okay, now that the stuffy rules part is out of the way let’s get down to the quizzifying!  Here are your ten questions, and your time starts…now!

  1. Let’s start with an easy one: I changed my Twitter handle to match my blog title. What was it before that?
  2. Another easy one: I freelance as administrative support. What is the job title I use for that work?
  3. Now we come to the math question:  If I copy-edit your 27, 483 word manuscript how much will I charge you?
  4. In what municipal location did I first learn to play D&D? (Need the name of the city as well, please.)
  5. What is the web-comic I have followed the longest, and why?
  6. Name the only character to make it into Star Trek’s second pilot.
  7. I am a huge fan of this Star Trek: The Next Generation alumnus, and I gave him my best Killer d20 at a Gen Con.  Who is he?
  8. Okay, I’ll slide you an easy two-parter.  Fill in the blanks: ___________ is my favourite RPG, and I just became a ____________ to support it.
  9. If I could be swept away on one vessel from science fiction, what would it be?
  10. What is your favourite colour?

There you are, ten questions to see if you’ve been paying attention.  Get your answers in right away and good luck!  I’ll announce the winners and post the answers on Thursday.

Thanks again to everyone who stops in to read.  I hope you’ll stick around for another one hundred posts, you can help me celebrate my bi-centurian! (I do not think it means what you think it means…)

Humpday Links for October 26

Welcome to the last humpday link of October!  I hope everyone has fun spooky plans for Nerd Christmas!  I will be dressing up as a beloved family character from DC Vertigo, joining a few of my friends dressed as my brothers/sisters.  But to get us through the day and closer to the Sea of Parties this weekend, enjoy these links with my compliments…

– Somewhere along the way I lost mine, but you can now enjoy The Official Advanced Dungeons and Dragons Colouring Book online.  Print off the pages and get your crayons!

– courtesy of @bingofuel (who you should be following on the Twitters), a baby deals with wasabi like a boss!

The latest expansion for Settlers of Catan will eerily mirror  current societal concerns.

– The next time you’re sitting in a waiting room bored out of your mind, grab a pen and leave a little surprise for the next person…

– This one is for my pal @nitabing: Legend of Zelda Hylian Shield

– Who wouldn’t want George Takei talking from their pants?

– Arguably the best part of the Police Academy movies, Michael Winslow gives us a little Zeppelin

– Out Of The Box Publishing has a shiny new site, and you need to check it out!

– If Disney got a hold of Sin City, it might look a lot like this.  I’d…I’d still watch it…Don’t judge me!

– I’m not saying you can’t be a geek if you haven’t read these books, but Wired is.  I’m just agreeing with them.

– Offered without comment: coffee wine.

Hammers of War is a snazzy little Warhammer 40K documentary shot down in Calgary.

– Local steampunk scholar Mike Perschon was interviewed by Judith Graves.  If you want more of The Steam Scholar, check out his panels at Pure Spec this year.

– Here are the five finalists in the Battle of the Geek Bands.  No surprise, Kirby Krackle is one of them.

– Finally, courtesy of @redlianak, comes the Globe & Mail telling us that candy isn’t all bad…

That should hold you.  Now get out there and get your Halloween costume!

Humpday Links for September 28

Oh, the links I have for you today!  Yes, much linkage, a veritable cornucopia of linking pleasure…yeah, I got nothing. To the links!

– As a DM, when a player behaves badly it is always nice to get an apology.  And it sounds like this guy had a lot to apologize for

– Want some cute fun?  All you have to do to start is draw a stickman.

– Some guy went a little overboard when he sent some stuff to be signed by Simon Pegg.  This was Simon Pegg’s reply.

– Okay, Christmas is coming and I would take any of these.  But if you get me the Silmarillion one, me love you long time…

– Want a hardcore nerd ring-tone? Ditch the movie/anime themes, and grab one of these NASA soundbites instead.

– So you picked up one of those life-size plastic skeletons for Halloween, but now you want to jazz it up? Let this guy show you how to make a convincing corpse.

– Staying with Halloween, here is a cheap and easy way to make a Stormtrooper/sci-fi helmet, using just a milk jug.

– It’s no secret I love Doctor Who.  So does this guy, and he gives some pretty good reasons why

– For the hardcore role-player: can you truly become your character, if you don’t smell like your character?

Apparently Google is working on Google Drive again. For reals.

– Animaniacs was not only fun, but educational.  Remember this?

– I love sushi, so there is no question at all that I want to go to here!

– This one comes steaming hot from the “Are You $#@%ing Kidding Me!?” file: a musical chairs reality show.

– I’m giving you fair warning: when Star Trek: Infinite Space releases, the blog may experience…a lapse.  Of indeterminate duration.

Okay, that should hold you for now.  Back to the nerdery bright and early tomorrow!

Humpday Links for September 7

In honour of Random Acts of Publicity Week, I’ve decided to provide some links to my favourite books, games and authors.  Check them out, you may discover some really cool stuff.

– Let’s begin with Spider Robinson, one of my favourite authors of all time.  His writing in general and his Callahan books in particular, informed a lot of my attitudes towards matters of equality and equanimity.  I cannot recommend Callahan’s Crosstime Saloon enough, but track down Mindkiller, as well as the Stardance trilogy he co-wrote with his late wife, Jeanne Robinson.  Even if you don’t agree with everything he says, you may just find yourself enjoying the way he says it.

– And onto Charles de Lint, the author who was my introduction to the world of urban fantasy.  Before reading his novel Moonheart I had assumed that fantasy was firmly the province of made-up worlds filled with heroes and strange monsters.  Thanks to Mr. de Lint I know our world has heroes and strange monsters, too.

– Another of my favourite authors, though I discovered him later in my fantasy lit gestation, is Guy Gavriel Kay.  While he is best known for his Fionavar Tapestry trilogy, a wonderful blend of urban and high fantasy, he has also written a number of individual fantasy novels with the feel of historical fiction.  I recommend any of those works; Mr. Kay can do more with a single book than many authors manage with a trilogy or two.

– Moving away from literature and onto gaming.  Monte Cook has been my second favourite game author and designer even before he helped create the d20 version of Dungeons & Dragons.  Since then he has clinched that spot with Ptolus and Dungeonaday.com (now looked after by Super Genius Games).  Getting to meet him was one of the high-points of my game-geek career, no question.

– So if the truly awesome Monte Cook is my second favourite, who is my favourite?  None other than the Canadian creator of The Forgotten Realms, Ed Greenwood of course!  The Forgotten Realms is my favourite published D&D campaign world; I’ve been in gamer-love with it since its inception in the pages of Dragon magazine.  I am angling to meet Mr. Greenwood soon, having just missed him the last time I was at Gen Con.

– Table-top RPGs have long been my geek passion, and D&D was at the forefront of that for many years.  Owing, however, to my various disagreements with the design of D&D 4E, the Pathfinder RPG became my new game de jour.  Besides the “D&D 3.75” aspect of the rules reboot, I have fallen in love with Golarion, the world that became the Pathfinder RPG’s default setting.  It is every bit as vibrant and mysterious as The Forgotten Realms were to me, and tops the list of my favourite published campaign worlds.  Add to that the fact that I respect Paizo’s attitude towards its fans a lot more than I do WotC/Hasbro’s, and I don’t think I’m ever going back to D&D.  If you ever want to check out the Pathfinder RPG, just drop me a line…

– We’ll end on a not-so-guilty pleasure, a little game I like to call Kobolds Ate My Baby! (mostly because that is what it is called).  It is an utterly ridiculous, loud and fun “beer and pretzels” game, wherein you play kobolds out to find the only food that matters: delicious babies!  Along the way, hilarity and carnage ensue.  If you can track down a copy, do it!  It is the perfect game for combining alcohol and friends.

That’s it for now.  Have any links you’d like to share, or comments on the above? Put them below…

Happy Birthday, Gary! And thanks!

This is still going to be a link-filled post today, but I need to take a moment to acknowledge someone very special.

Today is Gary Gygax’s birthday.  And I can say without hyperbole that his invention of the game Dungeons & Dragons (along with Dave Arneson), changed my life forever.  If I allowed myself, I could certainly ramble out a long post about everything that D&D has ever meant to me.  But I will instead keep to just the first three things that come to mind when I think of D&D and Gary Gygax:

– Okay, very first thing?  One of my biggest regrets in life is not meeting the man before he died, so that I could thank him in person.  By all accounts he was a warm and friendly man, who insisted he was just another gamer and that people should call him Gary, never Mr. Gygax.  Forget any of those other “important” historical figures; Gary Gygax is who I’d build the time-machine to meet.

– Junior high-school in particular was a rough time for me, for various reasons outside my adolescent self’s control.  Dungeons & Dragons is directly responsible for getting me through that time.  Not just the game itself, but the reminder when I sat down at the gaming table that there were people who wanted to be around me, of their own free will.  Those hours around the gaming table carried me through the weeks and months of an other-wise dark time.  And how do you thank a man for creating something that helped you survive?

– With the exception of moments spent in private with members of the opposite sex (and sometimes not even then; you know who you are, ladies) most of my hands-down moments of shear enjoyment have been found around a gaming table.  And while I haven’t always been playing D&D (it’s been 32 years, I needed a little variation), I can never forget that was the game that got me started.  Without it I’m not sure I would have developed the passion I did for the hobby, or even noticed the hobby at all.  Possible, but not probable without D&D’s timely appearance.

So in honour of Gary’s birthday, here are some Gygax and D&D related links for you to enjoy.  And if you feel like playing the original game some time, let me know in the comments; I still have the books.

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– If you are a D&D collector like myself, or if you just wanted to learn a bit about the early days of the RPG hobby, The Acaeum is a very helpful site.  And trolls are surprisingly rare in their forums, which was refreshing for someone relatively new to collecting, like myself.

– Gary was a huge poster on EN World, even up to two weeks before his passing.  A gentleman by the name of Paul Hughes was asked by the Gygax Memorial Fund to compile a book of Gary’s forum entries, and it will be available at Gen Con this year.  I’m really hoping it will be available after, as well. Update: It will be, on the Gygax Memorial Fund site after Gen Con.

The Gygax Memorial Fund works to keep the memory of Gary Gygax alive in the world.  They have been granted land by the city of Milwaukee to build a Gygax monument, which is currently in the design stages.

– I posted this last week, but here it is again: Frank Mentzer talks about the beginning of D&D, RPGs and his friend Gary Gygax.

– My love of dice has gone pretty much hand-in-hand with my love of gaming, so this blog by a dice designer really tickles me.

That’s all for now, folks!  Why not leave me a comment, talk about how you got into gaming, your first game, your favourite game, whatever.  I’d love to hear from you.

Brent Jans took the Hardest Gary Gygax Quiz in the World and got 80%!

You are a Gary Gygax Superhero. If aliens ever invade Earth and challkenge us to a Gary Gygax trivia contest, you will be our champion.

Paladin Code: You completed this quiz without using Google.

The Anniversary of my Birth

That’s right, it’s my birthday.  So instead of slaving over a hot keyboard (I should really get that fixed) to write a new post, I’m taking the lazy birthday way out.  Below, please find a Classic Post from about, oh, three blogs ago.  You’ll gain a little insight in to how I turned out to be the man I am today, may the Tao have mercy on us all! Enjoy, and we’ll see you Monday!

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October, 1980. A Monday. I remember it as Monday, because at the tender age of ten I found it odd that anyone did anything on a Monday night. It’s late fall in Fort McMurray, which means there is already a foot of snow on the ground and I have started wearing the parka that will be my coat de jour for the next seven months. I am trudging my way to the library, unaware of how much my life is about to be irrevocably altered.

That snowy Monday night in October was my first exposure to a little game called Dungeons and Dragons.

As many life-changing moments do, this one began innocently enough. I was with my mom at the library, picking up my “weekly” supply of books. My mother, for draconian reasons of her own, restricted me to weekly trips to the library. This was for my own good; left to my own devices I would do nothing in my free time but read. The maximum number of books I could sign out from the library as a juvenile was eight, which taught me two things at an early age: sometimes rules are just dumb, and delayed gratification is not all it is cracked up to be.

So during my weekly tirade against the injustices of public library management, I notice my mother is no longer paying attention to me. Curious as to what could possibly be more important than her eldest child, I look over at the bulletin board she is perusing. While she stands enthralled with some “For Sale” ad or other, a posting catches my eye. It’s the artwork that grabs me, and I recognize it as the cover for a copy of King Arthur and his Knights of the Round Table, which I had finished re-reading just last week. Then I start reading the poster. Role-playing game? Wizards and warriors? Storytelling? I have no idea any of that is, but it has the King Arthur stamp of approval. It looks like it could be fun. Plus whatever it is is being run here at the library, by one of the librarians. My mom will let me go, because it is bound to be educational (everything that happens in a library is, by my mom’s reckoning, educational). And it gets me amongst my beloved books one more time during the week; even if it sucks I can just go read.

Having hatched my diabolical plan for bibliophile domination, I swiftly put it into action. I oh-so-casually pointed out the notice, and allowed that, as much as it would be a terrible imposition on my time, attending the event might provide some slight diversion. My mother read the notice over, then checked with the librarian to make sure that a ten year old was welcome at the event. Blast! That might be the sticking point, the flaw in my cunningly crafted plan. For reasons beyond my understanding, there were some things that I was not allowed to do because I just hadn’t put in enough time. As far as I was concerned this was just an example of the adult-parental complex trying to keep me from fun.

But fate, often so cruel in a young boy’s life, smiled upon me this day. The librarian explained that kids my age were not only allowed but encouraged to take part. I was so elated by my unwitting accomplice’s aid, I ignored the kid part. Despite my mother’s standard “We’ll see”, I knew I had succeeded. Sweet library action would be mine!

Back to me trudging through the snow towards the library, keen anticipation of a few illicit hours with my books (yes, mine!) driving me onward. I had already dismissed the event itself as nothing of import, and was planning the best use of my time once inside the library. There were a few books in the children’s section I wanted to read first, then on to the sci-fi juveniles. Once I was finished there, I could…All too soon, I was passing through the doors, and into the warm embrace of my “second” home.

Removing the shell of clothing that protected me from Fort McMurray’s Hoth-like environment (yes, I had seen The Empire Strikes Back that summer, which led to several winters of imagining Fort Mac as a rebel outpost on Hoth. Despite a disappointing lack of tauntauns and snow speeders, the similarities were downright eerie.), I used the moments usually wasted by this chore to survey the terrain. Yes, yes, this would be doable, I can even see some books that weren’t there the last time I was here. But first I guess I should at least put in an appearance at this thing. That way, under later interrogation by my mother, I wouldn’t have to lie. Not completely, anyway.

I made my way to the activity room, ignoring the siren call of the stacks (soon, my pretties, soon). Running this thing in the activity room was already strike one. Every kid knew that nothing fun happened in there; it was the domain of “educational films” and “reading camps”. My mother enrolled me in one of that last, just once. I had an immediate and violent allergic reaction to anyone forcing me to read something I didn’t want to, which spread quickly to the other kids. It was suggested to my mother that “reading camps might not stimulate Brent’s imagination”, and my time as a biblio-Spartacus was at an end.

But as I entered the room some of that old familiar dread went away. No film projector for one thing, so that was a good sign. Steve, the librarian that was obviously in charge of things tonight, saw me at the door and directed me to grab a seat at the table. There were about a half-dozen other kids, sharing books and scribbling things down on various sheets of paper. Paper? Pencils? Wait a minute, I’ve been tricked! Where’s the board, the little plastic pieces? This isn’t a game at all, it’s some sort of…it’s homework! Well, to hell with you, Librarian Steve, I’m not going to sit here and do homework like a chump. I began slowly sliding out of my chair, one eye on Steve the Betrayer lest he catch me making a break for the library proper.

Hey, Brent! I didn’t know you were into D&D too.” My current best friend from school, Kevin, grabbed the seat next to me. Kevin and I did pretty much everything together, including a few things that we instinctively knew our mothers never needed to know. I mean, it isn’t dangerous to jump your bike over an old sewer culvert, it’s only dangerous if you fail. Mothers just don’t understand that.

What’s D&D?” I asked him by way of hello.

Dungeons and Dragons? You know, the game we’re here to play?” Right, I had forgotten about the so-called game in the flush of my fight-flight response. Hmmm…well, I’d never known Kevin to particularly like homework, maybe there was something here I was missing. So I let him take me through some arcane ritual called “character creation”, and endured the flood of mystical mumbo-jumbo he began spouting. Hit points, armour class, THAC0 (“Which some of the kids call THAC-zero, but that’s so lame”), alignment…as Kevin helped me make scribbles on a sheet of paper, I tried valiantly to assimilate this barrage of new terms and strange usages. Great Obi-wan’s Ghost, what kind of game took this kind of preparation? I mean I trusted Kevin, but this had better pay off or I would seriously consider changing the password on our tree fort. Maybe some time trapped outside while the Empire was attacking would set him straight.

Once we finished that process it was time to play the game, and one thing became clear almost immediately: I wouldn’t be changing that password.

Steve starting spinning his intricately woven tapestry of adventure (which I’m sure was something as simple as, “You guys are in a town on the border of a kingdom, and nearby there is a dungeon that needs to be cleared of monsters. Do you go?”) and we were off! I was brave Sir Arthur (the king had to start somewhere, right?), a newly-dubbed knight valiantly defending the world from evil (the fact that we were defending the world from evil by going to evil’s home, kicking in their door and taking their stuff wasn’t a conundrum I would consider until much later). At that moment we were the Good Guys of Much Goodliness, and if defending the world from Most Vile Evilness meant pulling off a series of armed B&Es, then by all the Gods Great and Small that is what we would do. Huzzah!

That was at 7:15pm. By 7:25 Sir Arthur was dead, victim of foul kobolds and their insidious net trap. I was despondent! What had I done wrong? Now my character was dead, and I probably had to leave or something. So overwhelming was my grief and despair, I never even considered going into the library to read. How could mere stories, simple words on a page, compare to this? Any schmuck could read a book. I was living it! Except that I wasn’t anymore, my avatar having met a horrible and ignoble end.

Luckily for me, the game and Kevin seemed to have a solution. “Here,” he said, handing me the book. “Just roll up another character. Steve will fit you in when you finish.” Could it be that easy? I flashed through the five stages of grief for poor, fallen Sir Arthur in the time it took me to create Anathriel, Elf Warrior/Mage and Defender of the Woodland Vales, and I was back in the game! Elves were cool; they could fight and had magic. That was obviously the flaw in my poor, pathetic knight. After all, if the game uses magic, I should too, right? Anathriel was the obvious solution, a character to last the ages! And the ages ended at about 7:43.

The rest of that night passed in a haze of brave adventure, hurried eulogizing, and even more hurried character creation. I left only reluctantly, and then only because Steve turned out the lights (it was an embarrassment to me that, as much as I loved the place, I couldn’t stand to be in a darkened library. Creepy? Don’t get me started). I recounted my courageous exploits to my parents while getting ready for bed. Though they hid it well behind the same veneer of tolerant boredom they used when I described every story I read, I could tell that they were suitably impressed by my exploits.

Impressed enough for my mother to allow me to go back, week after week, month after month. The numbers of kids grew, until we were storming the caverns of The Keep on the Borderlands with a veritable army of adventurers, sometimes twenty strong. We were not so much a “merry band” of adventurers, more a merry, angry mob. Looking back, I’m surprised that monsters didn’t just run when they heard us coming. But eventually we cleared out that dungeon and Steve directed us to other locales in our shared world. It seemed there was an epidemic of small, out-of-the-way towns and villages suffering from dungeon infestation, just waiting for our mob to come along and clear them out.

This pattern continued as I mastered the nuances of the game. Steve was our Dungeon Master until there were just too many of us to easily handle at one table. Then he deputized some of the more experienced players, and we had several groups of stalwart heroes bravely committing home-invasions and robbing tombs all across the world (which I later discovered was called “Greyhawk”. Gawd, even the name of the world was cool!). Steve ran our club until about the time I entered junior high school, and then moved away. By that time I was playing with my friends at home, and sometimes at school where one of the teachers turned out to be a Dungeon Master as well. And then I discovered Advanced Dungeons and Dragons, and that sealed my fate as a geek and ensured I would not feel the touch of a woman until Grade 10. Luckily, it meant I wouldn’t really care about the touch of a woman until then, either.

Looking back on it, I can’t imagine what my life would be like now if I had not discovered Dungeons and Dragons. It was such a seminal event in my life, giving rise to so many of the other decisions and interests that filled my adolescence, that I cannot picture the person I would have become without it. I know that, for anyone not hooked into the role-playing game experience, it might seem like I’m overstating the game’s importance. But when I say this game changed my life, it isn’t hyperbole, just simple fact.


Consider my reading habits. I was a voracious reader, it’s true. But I was very prejudiced about what I wanted to read, and the thought of reading just to learn or that learning could be enjoyable was anathema to me. But Dungeons and Dragons changed that; suddenly, there were things I wanted to know more about, even if just to know more about something than one of my peers. That led to me reading books on subjects I would normally have never touched. Over the years that range of reading has grown to include, but is not limited to: history (various periods covering approx. 6000 years of human existence), mythology (slanted towards Western myths, but with a smattering of everyone else), comparative anthropology, linguistic history, music theory and history, history of warfare (various periods, including methods, materials, and tactics), political science, psychology, sociology, macro- and micro-economics, forensics, astronomy, physics, chemistry, logic, game theory, grammar, survey of literature (several periods, several cultures), philosophy, comparative theology, biology, animal behaviour, wilderness survival, agriculture, history of cooking, painting, art history, leather-working, woodworking…the list isn’t exhaustive, but you get the point. I studied everything on this list because of D&D and the other role-playing games that followed. I certainly don’t consider myself an expert on any of these subjects. But barring an individual who has specialized in one of them, I probably know more about them than a high school grad with three years of college could honestly be expected to know.

And then there are the less tangible things that D&D taught me, like developing imagination, storytelling skills, socialization (a thing not usually associated with D&D, but true nonetheless), problem solving, active listening, acting/speaking skills. Of course there are other ways to gain these skills, but what one activity will grant you experience in all of them at once? Add to that the number of people I’ve had the privilege and the misfortune (add diplomacy to the list) to meet through the game over the years, and the gains column starts to look very full indeed.

And if all of that isn’t enough, then suffice it to say that I have derived more simple joy playing this game over the last 27 years (now 32 years) than I have in a great many other activities so far. Not bad for a chance meeting in a library check-out line, eh?

Now, why don’t you snag that rulebook, and we’ll see about rolling you up a character. See, the nearby town of Ashenford is suffering from an infestation of kobolds, and they need a brave adventurer or three to come clean them out…

Humpday Links for July 20th

Welcome to a new permanent feature for my blog, the Humpday Links.  Everyone can use a distraction midway through the week to help them make it to the weekend.  So every Wednesday I’ll provide a cavalcade of links for your viewing pleasure.  And if you want to share some links in the comments, please do!

In the mean time, on with the links!

– This is an important thing for geeks everywhere to remember: Words Hurt.

– Even though Disney dropped “of Mars” from the title for their own inscrutable reasons, John Carter looks pretty darn good!

– Google+ is still in its infancy, but there is already an in-crowd for gamers.  Here are the 20 Gamers to Follow on Google+.

– With 19 days to go in the Kickstarter, Womanthology has already blown away its goal.  Still plenty of time to show your support, and they have something special planned if they make it to $100,000.

– Do you have problems staying on top of your email?  Then maybe you should read and sign the Email Charter.

– This one is for the Doctor Who fans that love Shakespeare: David Tennant and Catherine Tate sing Sigh No More from Much Ado About Nothing.

– This is a great article discussing the limitations of women in Fantasy.  I highly recommend it.

– Apparently Stormtroopers compensate for being the worst shots in the Star Wars universe, by doing super awesome charity work.  This Stormtrooper is walking across Australia in his armour.

– Are you heading to San Diego Comic Con this weekend?  Looking for love while you’re there?  Why not play some bingo while you look?

– The web-comic Loaded Dice is back, for all your RPG comic nerdery needs.